Lena:A body without Reality

Year: 2023

Material/Technique: Mixed Media, Acrylic, Digital, Resin, Acrylic Plate, Digital Print, Panel

Size: 84.1 × 59.4 × 8.5 cm

Edition: Unique

Signed:Included

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Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality

About the Work

Year
2023
Material/Technique
Mixed Media, Acrylic, Digital, Resin, Acrylic Plate, Digital Print, Panel
Size
84.1 × 59.4 × 8.5 cm
Edition
Unique
Signed
Included
Frame
Not Set
Work Certificate
Included
Distributor of artworks
Hirose Shoko
Ship-from Area
Tokyo
Days Until Dispatch
About 3 Weeks
Category
Painting

Work Details

Lena:A body without Reality

※海外への発送が可能です。

*Shipping to countries other than Japan is possible.

【現物をご覧になられたいお客様は都内スタジオにて現物をご覧になることが可能です。】

価格:¥660,000 (税込)

制作年:2023

サイズ:H84.1×W59.4×D8.5(cm)

素材 :フィギュアパッケージ状にデザインされた厚みのある額縁(特注)、アクリル板×3、ホログラム用紙

エディション: Unique piece(1点もの)

重量: 約13kg

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[Customers who wish to see the actual item can do so at our studio in Tokyo. ]

Price:¥660,000(tax included)

Production year: 2023

Size: H84.1 x W59.4 x D8.5 (cm)

Materials: Thick frame designed like a figure package (custom made), acrylic board x 3, hologram paper

Edition: Unique piece

Weight: 13kg

※ディティールや構造が分かりやすいように動画を撮影いたしました。

*The video was taken so that the details and structure are easy to understand.

遠くから撮影した動画

Video taken from a distance

近くから撮影した動画

Video shot from close up

■作品解説 / Work description

おもちゃのフィギュアをモチーフとした作品になります。

おもちゃのフィギュアパッケージをイメージしたアクリル板を接着した厚みのある箱型の額縁に、人物を印刷したものと人物にまつわるアイテムを印刷したものの合計3枚のアクリル板・光の反射によって見え方が変わるホログラムの用紙を入れ込んだ半立体的な構造になっています。

※額縁は特注で制作していただきました。

━━━━━━━━━━━━━━

The motif of the work is based on toy figures.

It is a thick box-shaped picture frame made of acrylic sheets glued together in the image of a toy figure package.

It has a semi-three-dimensional structure with a total of three acrylic panels: the printed figure, items related to the figure and the hologram paper that changes its appearance depending on the reflection of light.

*The picture frame was custom-made.

※壁に立てかけて床置きで展示する方法もしくは展示裏面にある金具で吊り展示をする方法どちらでも展示可能です。

*This work can be displayed either by standing them on the floor by leaning them against a wall, or by hanging them using the metal fittings on the back of the exhibition.

裏面の吊り金具で展示した様子

Displayed using the hanging bracket on the back

■作品の物語 / Story

「アニメの世界と現実の世界」をテーマに制作した連作の一つです。

この人物は架空のアニメキャラクターで、フィギュアのパッケージをテーマに制作しました。

_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

人物の設定

【レナ・アクアリウス】

週刊少年クロノスで連載された漫画「Eternal Liberator」に登場する◾️◾️◾️◾️の女の子。

強くて優しい。そして時に怖い。

ダークな未来の世界で暗躍する「悪い人たち」を、倒して世界を救った。

射撃の名手。(世の男子だけにとどまらず、女子たちの心もきっと撃ち抜いてる)

人には言えない秘密がある。

「ポップンキャロット」というお菓子が好き。

【Eternal Liberator】

週刊少年クロノスで連載された桧本尚氏によるダークSF漫画作品。

最近完結したばかり。

最終巻が来月発売予定。(全28巻)

主な読者層は中高生以上だが、アニメの効果で最近は子供にも人気がある。

過激な表現が多数あるため親御さんはヒヤヒヤしている。

アニメ化もされた人気作品。

来年公開の劇場版がとても楽しみ。

※架空の漫画の設定になります。

━━━━━━━━━━━━━━

This is one of a series of works created with the theme of "the world of anime and the real world."

This person is a fictional anime character, and I created this figure based on the theme of the figure package.

_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/

Below are the settings for the person.

[Lena Aquarius]

A ◾️◾️◾️◾️ girl who appears in the manga "Eternal Liberator" serialized in Weekly Shonen Chronos.

She is strong and kind. And she's scary sometimes.

She saved the world by defeating the "bad people" working behind the scenes in a dark future world.

She is an expert marksman. (He is sure to capture the hearts of not only men but also women)

I have a secret that I can't tell anyone.

She likes a sweet called "Pop'n Carrot."

[Eternal Liberator]

A dark science fiction manga by Hisashi Himoto that was serialized in Weekly Shonen Chronos.

Just recently completed.

The final volume is scheduled to be released next month. (Total 28 volumes)

The main readership is middle school and high school students and above, but due to the effects of animation, it has recently become popular with children as well.

Her parents are worried because there are many radical expressions.

A popular work that was also made into an anime.

I'm really looking forward to the movie version being released next year.

*This is a fictional manga setting.

■ディティール / Detail

絵の一部分に印刷をしていないため、1番奥の層にあるホログラム用紙が見えるようになっています。

Because some parts of the picture are not printed, the hologram paper in the innermost layer is visible.

斜めから撮影した写真

Photo taken from an angle

作品の裏にサイン入り

There is a signature on the back of the work.

■制作過程 / Production process

印刷前データ

Data before printing

1枚目のアクリル板に印刷したパッケージ風ロゴ

Package-style logo printed on the first acrylic board

2枚目のアクリル板に印刷した人物の絵

A picture of a person printed on the second acrylic board

3枚目のアクリル板に印刷した、人物にまつわるアイテムの絵

Pictures of items related to people printed on the third acrylic board

白い箇所から一番下のホログラム用紙が見えます

You can see the bottom hologram paper from the white part

■プロフィール / Profile

廣瀬祥子(Shoko Hirose)

2018年東京藝術大学 美術学部 絵画科油画専攻卒業。 ゲーム会社のデザイナーを経てアートとイラストの2つの領域で活動をする作家。

「デジタルなもの・物質を伴い存在するものとの境界が曖昧になっている現代だからこそできる絵画へのアプローチ」をコンセプトに、 デジタルで作成したデータを印刷し、その上に描画材を用いて手を加える手法やその他様々な印刷技法をを用いた絵画作品を制作している。

「ひろせ」名義でイラストレーターとしても活動しており、国内外のゲームやライトノベル、「初音ミク」等の人気作品のイラストも手掛けている。

 

経歴

2018 東京藝術大学美術学部絵画科油画専攻卒業

主な展示

2018 第66回 東京藝術大学卒業・修了制作展(東京都美術館)

2022 個展「Life in a “PARALLEL” world」(阪急メンズ東京)

2022 「Art Fair GINZA tagboat x MITSUKOSHI」(銀座三越)

2022 WAVE2022(アーツ千代田3331)

2023 初音ミク×イセタン(伊勢丹新宿)

2023 CULTURE ART PARK 2023(代官山蔦屋)

2023 Born New Art Vol.3(渋谷スクランブルスクエア)

2023 個展「[Departure] from Unreality:A Slumber's End」(阪神梅田本店)

受賞

2014 トーキョーワンダーウォール2014入選

2018 Independent TOKYO2018 審査員特別賞

所蔵

KDDI株式会社

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Shoko Hirose

Graduated from Tokyo University of the Arts in 2018, majoring in oil painting. After working as a designer at a game company, I am an artist who works in the two fields of art and illustration.

Based on the concept of ”an approach to painting that can only be possible in this modern era where the boundaries between digital things and physical things are becoming blurred,”

I print digitally created data and then hand-paint it using drawing materials. He creates painting works using a method of adding color and various other printing techniques.

I am also active as an illustrator under the name “Hirose'', and she has also created illustrations for popular works such as domestic and international games, light novels, and “Hatsune Miku.''

Career

2018 Graduated from Tokyo University of the Arts, Faculty of Fine Arts, Department of Painting, Major in Oil Painting Major

Exhibitions

2018 66th Tokyo University of the Arts Graduation and Completion Exhibition (Tokyo Metropolitan Museum of Art)

Exhibition

2022 Solo exhibition “Life in a “PARALLEL” world” (Hankyu Men’s Tokyo)

2022 “Art Fair GINZA tagboat x MITSUKOSHI” (Ginza Mitsukoshi)

2022 WAVE2022 (3331 Arts Chiyoda)

2023 Hatsune Miku x Isetan (Isetan Shinjuku)

2023 CULTURE ART PARK 2023 (Daikanyama Tsutaya)

2023 Born New Art Vol.3 (Shibuya Scramble Square)

2023 Solo exhibition "[Departure] from Unreality: A Slumber's End" (Hanshin Umeda Main Store)

Award

2014 Selected for Tokyo Wonder Wall 2014

2018 Independent TOKYO 2018 Special Jury Prize

Collection

KDDI Corporation

View in a Room

Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality
Lena:A body without Reality

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Artist

Hirose Shoko
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Hirose Shoko

Artist/Illustrator

Graduated from the Department of Painting, Faculty of Fine Arts, Tokyo University of the Arts in 2018. After graduation, worked as a designer in the game industry, and currently creates art that spans the fields of art and illustration. What foundation does what we call "reality" actually have? Since the development of digital technology, material existence and data existence have not only not been separated, but have permeated each other, and the boundary between them is becoming almost meaningless in terms of perception. Non-material images take on a strong sense of reality, and conversely, things that exist as material are also consumed symbolically as information. In this inverted situation, "existence" and "perception" are no longer self-evident, but appear as unstable processes that are constantly being generated. Graduated from Tokyo University of the Arts, Faculty of Fine Arts, majoring in oil painting in 2018. After graduation, he worked as a designer in the game industry, and now he works across the fields of art and illustration. In modern times, we live simultaneously in the world as material and the world as data, and the boundary between these is already blurred. Digital images have a strong sense of reality even though they have no matter, and on the other hand, things that exist as matter are also consumed as information. Under such circumstances, production is centered around questions such as “what is reality” and “how is existence recognized.” In production, a method of layering images as information and traces as matter on the same screen by outputting an image drawn in a digital environment to a support and adding material drawing such as oil paint or resin from above is used. The layers that occur on the screen are not simply visual structures; they also indicate the hierarchy of reality, fluctuating perceptions, and the state of the subject being reconstructed. He is also active as an illustrator under the name “Hirose,” providing illustrations for domestic and international games, light novels, and works starting with Hatsune Miku. While going back and forth between visual expression in the commercial field and practice as a work of art, he explores the state of painting in the present day.

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先進的な技術や素材を使用した作品を制作していきたいので、制作費用やPC・ソフト等の機材の購入費用に充てさせていただきます。

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Last updated date
11.07.2023
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