SHOWDOWN X

Year: 2014

Material/Technique: Mixed Media

Edition: Unique

Signed:Not Set

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SHOWDOWN X

About the Work

Year
2014
Material/Technique
Mixed Media
Edition
Unique
Signed
Not Set
Frame
Not Included
Work Certificate
Not Set
Category
Media Art
Style
Digital, Conceptual

Work Details

SHOWDOWN X

ビデオゲーム空間の中に実写の自分が入り込み、自分の動きによってアニメやビデオゲームの技を繰り出し車を破壊できる体験型の作品。ビデオゲームのテクノロジーとノウハウを使用しエンタテインメントとアート、リアルとバーチャルの境界線を模索したいと思い製作。

主な展覧会

DESIGNART TOKYO 2020|東京|2020

蔦屋家電+|東京|2020

GAME DEVELOPERS CONFERENCE 2015|サンフランシスコ|2015

MILAN DESIGN WEEK 2015|ミラノ|2015

東京デザイナーズウィーク 2014| 東京 | 2014

Japan Expo 2014|パリ|2014

Exhibition Information

Past Exhibitions
DESIGNART TOKYO 2020
10.23.2020 - 11.03

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daisy* | Masato Inagaki
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Artist

daisy* | Masato Inagaki
✔︎

Since it was founded in 2004 as a team that produces 3DCG images and video games, they have utilized their know-how to create art and prototype new businesses while focusing on the entertainment field. In recent years, he has created digital art along with video and game production, and participated in overseas exhibitions. The work was introduced at the “Japan-Africa Forum” hosted by the Japanese government and the NHK “Sunday Art Scene”. Since 2016, they will explore the possibility that art and technology intersect, such as carrying out joint projects every year in an internship program with Stanford University. Since it was founded in 2004 as a team that produces 3DCG images and video games, they have utilized their know-how to create art and prototype new businesses while focusing on the entertainment field. In recent years, he has created digital art along with video and game production, and participated in overseas exhibitions. The work was introduced at the “Japan-Africa Forum” hosted by the Japanese government and the NHK “Sunday Art Scene”. Since 2016, they will explore the possibility that art and technology intersect, such as carrying out joint projects every year in an internship program with Stanford University.

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Last updated date
10.27.2020