Scenery seen on the returned planet
Year: 2023
Material/Technique: Mixed Media, Acrylic, Digital, Resin, Acrylic Plate, Digital Print, Panel
Size: 84.1 × 59.4 × 2.5 cm
Edition: Unique
Signed:Included
This artwork can no longer be purchased.
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Note: Prices are displayed as reference prices converted at the exchange rate. Payments are made in Japanese yen.











About the Work
- Year
- 2023
- Material/Technique
- Mixed Media, Acrylic, Digital, Resin, Acrylic Plate, Digital Print, Panel
- Size
- 84.1 × 59.4 × 2.5 cm
- Edition
- Unique
- Signed
- Included
- Frame
- Not Set
- Work Certificate
- Included
- Distributor of artworks
- Hirose Shoko
- Ship-from Area
- Tokyo
- Days Until Dispatch
- About 3 Weeks
- Category
- Painting
Work Details
Scenery seen on the returned planet
※海外への発送が可能です。
*Shipping to countries other than Japan is possible.
【現物をご覧になられたいお客様は都内スタジオにて現物をご覧になることが可能です。】
価格:¥550,000 (税込)
制作年:2023
サイズ:H84.1×W59.4×D2.5(cm)
素材 :木製パネル・ミラー加工のアクリル板にUV印刷・アクリル・UV樹脂・ラメパウダー
エディション: Unique piece(1点もの)
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[Customers who wish to see the actual item can do so at our studio in Tokyo. ]
Price:¥550,000(tax included)
Production year: 2023
Size: H84.1×W59.4×D2.5(cm)
Materials/techniques: UV printing on wooden panels, mirrored acrylic plate, acrylic, UV resin,glitter powder
※同じ絵柄を色や構図を変えて作品を数点制作するスタイルを取っておりますが、こちらの絵柄はこの作品以降制作の予定がございません。
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My style is to create several pieces of the same pattern with different colors and compositions, but there are no plans to produce this pattern after this one.
※ディティールや構造が分かりやすいように動画を撮影いたしました。
*The video was taken so that the details and structure are easy to understand.
遠くから撮影した動画
Video taken from a distance
近くから撮影した動画
Video shot from close up
■作品解説 / Work description
絵の一部分が鏡面になっているように見えるよう、ミラー加工したアクリル板に印刷した絵の上に、絵の具・UV樹脂で加筆をしました。
絵の一部分に光沢を出し厚く盛り上げる加工をしています。
5mm厚のアクリル板を使用しているため、物質的な隔たりや反射によって生まれる表現もご覧いただけますと幸いです。
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To make one part of the picture look mirrored, I added paint and UV resin on top of the picture printed on a mirrored acrylic board.
One part of the picture is heaped up thickly to make it glossy.
Since a 5mm-thick acrylic board is used, I hope you can see the expression created by the material separation and reflections.
■作品の物語 / Story
長い時間、
星めぐりの旅に出ていたのかもしれない
何年か、
470億光年か、
もしかすると燃え尽きる前の走馬灯のように
たったの一瞬のことだったのかもしれないけれど
"それ"を久しぶりに外した瞬間はとても懐かしくて
ずっと留守にしていた母星へ帰ってきたかのような気分だった
━━━━━━━━━━━━━━
I may have been on a journey through the stars for a long time.
How many years?
47 billion light years?
Maybe it was just a fleeting moment, like a running light before it burns out…
The moment I took off "that" for the first time in a while
I feel so nostalgic
It felt like I was returning to my home planet after being away for so long.
■ディティール / Detail
暗めの暖色系の照明の部屋で撮影
Photo taken in a room with dark warm lighting
明るい蛍光灯の部屋で撮影
Photo taken in a room with bright fluorescent lights
絵の一部分が鏡面になっています。
Part of the picture is mirrored.
絵の一部分に艶出し・盛り上げ加工をしています。
A part of the picture is glazed and raised.
アクリル絵の具・UV樹脂で加筆しています。
Added touches using acrylic paint and UV resin.
5mm厚のミラー加工のアクリル板の上から絵をプリントしているため、アクリルの厚み分の奥行きがあります。
The picture is printed on a 5mm thick mirror-processed acrylic plate, so it has a depth equivalent to the thickness of the acrylic.
作品の裏にサイン入り
There is a signature on the back of the work.
■制作過程 / Production process
印刷前データ
Data before printing
鏡面になっている箇所
Mirror surface area
艶出し加工になっている箇所
Areas with gloss finish
■プロフィール / Profile
廣瀬祥子(Shoko Hirose)
2018年東京藝術大学 美術学部 絵画科油画専攻卒業。 ゲーム会社のデザイナーを経てアートとイラストの2つの領域で活動をする作家。
「デジタルなもの・物質を伴い存在するものとの境界が曖昧になっている現代だからこそできる絵画へのアプローチ」をコンセプトに、 デジタルで作成したデータを印刷し、その上に描画材を用いて手を加える手法やその他様々な印刷技法をを用いた絵画作品を制作している。
「ひろせ」名義でイラストレーターとしても活動しており、国内外のゲームやライトノベル、「初音ミク」等の人気作品のイラストも手掛けている。
経歴
2018 東京藝術大学美術学部絵画科油画専攻卒業
主な展示
2018 第66回 東京藝術大学卒業・修了制作展(東京都美術館)
2022 個展「Life in a “PARALLEL” world」(阪急メンズ東京)
2022 「Art Fair GINZA tagboat x MITSUKOSHI」(銀座三越)
2022 WAVE2022(アーツ千代田3331)
2023 初音ミク×イセタン(伊勢丹新宿)
2023 CULTURE ART PARK 2023(代官山蔦屋)
2023 Born New Art Vol.3(渋谷スクランブルスクエア)
2023 個展「[Departure] from Unreality:A Slumber's End」(阪神梅田本店)
受賞
2014 トーキョーワンダーウォール2014入選
2018 Independent TOKYO2018 審査員特別賞
所蔵
KDDI株式会社
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Shoko Hirose
Graduated from Tokyo University of the Arts in 2018, majoring in oil painting. After working as a designer at a game company, I am an artist who works in the two fields of art and illustration.
Based on the concept of ”an approach to painting that can only be possible in this modern era where the boundaries between digital things and physical things are becoming blurred,”
I print digitally created data and then hand-paint it using drawing materials. He creates painting works using a method of adding color and various other printing techniques.
I am also active as an illustrator under the name “Hirose'', and she has also created illustrations for popular works such as domestic and international games, light novels, and “Hatsune Miku.''
Career
2018 Graduated from Tokyo University of the Arts, Faculty of Fine Arts, Department of Painting, Major in Oil Painting Major
Exhibitions
2018 66th Tokyo University of the Arts Graduation and Completion Exhibition (Tokyo Metropolitan Museum of Art)
Exhibition
2022 Solo exhibition “Life in a “PARALLEL” world” (Hankyu Men’s Tokyo)
2022 “Art Fair GINZA tagboat x MITSUKOSHI” (Ginza Mitsukoshi)
2022 WAVE2022 (3331 Arts Chiyoda)
2023 Hatsune Miku x Isetan (Isetan Shinjuku)
2023 CULTURE ART PARK 2023 (Daikanyama Tsutaya)
2023 Born New Art Vol.3 (Shibuya Scramble Square)
2023 Solo exhibition "[Departure] from Unreality: A Slumber's End" (Hanshin Umeda Main Store)
Award
2014 Selected for Tokyo Wonder Wall 2014
2018 Independent TOKYO 2018 Special Jury Prize
Collection
KDDI Corporation
View in a Room
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Artist
Artist/Illustrator
Graduated from the Department of Painting, Faculty of Fine Arts, Tokyo University of the Arts in 2018.
After graduation, worked as a designer in the game industry, and currently creates art that spans the fields of art and illustration.
What foundation does what we call "reality" actually have?
Since the development of digital technology, material existence and data existence have not only not been separated, but have permeated each other, and the boundary between them is becoming almost meaningless in terms of perception. Non-material images take on a strong sense of reality, and conversely, things that exist as material are also consumed symbolically as information. In this inverted situation, "existence" and "perception" are no longer self-evident, but appear as unstable processes that are constantly being generated.
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